Steppe Spearman line
A light rider with a long lance that strikes over the shoulders of the riders in front, so a pack of them fights as one. Mongols only.
Steppe SpearmanVeteran Steppe Spearman
Steppe Spearman
A light rider with a long lance that strikes over the shoulders of the riders in front, so a pack of them fights as one. Mongols only.
- Age
- Stronghold Age
- Cost
- 70 food40 gold
- Training time
- 20 s
- Health
- 150
- Population
- 2
- Attack
- 12 melee, every 2 s
- Range
- 1.75
- Armour
- 0 melee, 1 pierce
- Speed
- 2.85
- Sight
- 10
Britons (not available)
Franks (not available)
Chinese (not available)
Mongols
Upgrade from the Steppe Spearman at the Stable in the Dominion Age: 600 food550 gold, 55 s
Veteran Steppe Spearman
Steppe Spearman line, Dominion Age upgrade: tougher riders with heavier lances.
- Age
- Dominion Age
- Cost
- 70 food40 gold
- Training time
- 17 s
- Health
- 200
- Population
- 2
- Attack
- 15 melee, every 2 s
- Range
- 1.75
- Armour
- 0 melee, 2 pierce
- Speed
- 2.85
- Sight
- 10
Britons (not available)
Franks (not available)
Chinese (not available)
Mongols
Strong against
- Archer line, Longbowman. Skirmishers and riders run down foot archers.
- Militia line (somewhat). Swordsmen are all-rounders: nothing beats them cheaply in a straight fight, and shooters wear them down only while they keep their distance.
- Skirmisher line. Riders and swords run down skirmishers.
- Battering Ram line, Mangonel line, Rocket Battery line, Springald line, Trebuchet, Bombard, Petard. Riders and swords smash siege engines; bolt throwers and cannon pick them off.
- Monk. Light cavalry rides down monks.
Weak against
- Spearman line, Camel Rider line, Monk (somewhat). Spears and camels stop horsemen.
- Spearman line, Camel Rider line (somewhat). Spears stop lancers.
Technologies that change it
- Hardened Edges Blacksmith, Feudal Age
- Scale Barding Blacksmith, Feudal Age
- Stud Farms Stable, Feudal Age
- Horse Breeding Stable, Stronghold Age
- Mail Barding Blacksmith, Stronghold Age
- Quenched Steel Blacksmith, Stronghold Age
- Knightly Orders Castle, Dominion Age, Franks only
- Levies Castle, Dominion Age
- Pattern Welding Blacksmith, Dominion Age
- Plate Barding Blacksmith, Dominion Age
Civilization bonuses
- Franks: health +15% from the Feudal AgeScout Rider line, Horse Archer line, Mounted Crossbowman line, Knight line, Camel Rider line, Steppe Spearman line, Fire-Lance Rider line, Steppe Archer
- Mongols: health +30%Steppe Spearman
- Mongols: health +30%Veteran Steppe Spearman