Spearman line
Cheap infantry that punishes cavalry.
Spearman
Cheap infantry that punishes cavalry.
- Age
- Feudal Age
- Cost
- 60 food30 wood
- Training time
- 18 s
- Health
- 100
- Population
- 1
- Attack
- 4 melee, every 2 s
- Range
- 0.6
- Bonus damage
- +18 against cavalry
- Armour
- 0 melee, 0 pierce
- Speed
- 2.1
- Sight
- 8
- Brace
- 15 damage to a charging rider
Britons
Franks
Chinese
Mongols
Upgrade from the Spearman at the Barracks in the Stronghold Age: 160 food90 gold, 35 s
Pikeman
Spear line, Stronghold Age upgrade: a stronger anti-cavalry wall.
- Age
- Stronghold Age
- Cost
- 60 food30 wood
- Training time
- 18 s
- Health
- 138
- Population
- 1
- Attack
- 5 melee, every 1.9 s
- Range
- 0.6
- Bonus damage
- +30 against cavalry, +24 against camel
- Armour
- 0 melee, 0 pierce
- Speed
- 2.1
- Sight
- 8
- Brace
- 20 damage to a charging rider
Britons
Franks
Chinese
Mongols
Upgrade from the Pikeman at the Barracks in the Dominion Age: 300 food600 gold, 50 s, after Pikeman
Halberdier
Spear line, Dominion Age upgrade: the elite cavalry counter.
- Age
- Dominion Age
- Cost
- 60 food30 wood
- Training time
- 18 s
- Health
- 150
- Population
- 1
- Attack
- 8 melee, every 1.9 s
- Range
- 0.6
- Bonus damage
- +43 against cavalry, +35 against camel
- Armour
- 0 melee, 0 pierce
- Speed
- 2.15
- Sight
- 8
- Brace
- 25 damage to a charging rider
Britons
Franks
Chinese
Mongols (not available)
Strong against
- Scout Rider line, Knight line, Steppe Spearman line, Fire-Lance Rider line. Spears and camels stop horsemen.
- Camel Rider line. Spears stop camels.
- Steppe Spearman line. Spears stop lancers.
- Fire-Lance Rider line. Spears stop fire-lance riders.
- Horse Archer line, Mounted Crossbowman line, Steppe Archer. Javelins and spears stop mounted archers.
- Buildings (somewhat). Siege engines bring buildings down; infantry does it slowly.
Weak against
- Archer line, Longbowman, Militia line, Mangonel line (somewhat), Rocket Battery line (somewhat), Springald line (somewhat), Trebuchet (somewhat), Bombard (somewhat), Handgunner (somewhat). Arrows and swords beat spears.
Technologies that change it
- Hardened Edges Blacksmith, Feudal Age
- Scale Hauberks Blacksmith, Feudal Age
- Firebrands Barracks, Stronghold Age
- Foot Drill Barracks, Stronghold Age
- Mail Hauberks Blacksmith, Stronghold Age
- Quenched Steel Blacksmith, Stronghold Age
- Levies Castle, Dominion Age
- Pattern Welding Blacksmith, Dominion Age
- Plate Harness Blacksmith, Dominion Age