Chinese

Economy and massed missiles, with East Asian architecture.

Team bonus: Villagers train 5% faster for the whole team.

Chinese emblem

Bonuses

  • Technologies cost 6% less in the Feudal Age, 11% in the Stronghold Age and 14% in the Dominion Age.
  • Start with 2 extra villagers but 175 less food and 50 less wood.
  • Town Halls house 10 more people.

Unique

How they fight

A strong economy and a late first attack, then massed Repeating Crossbowmen behind spears, with siege engines to finish.

Every bonus, as the game applies it

  • population housed +10Town Hall
  • Starting food −175at the start of every game
  • Starting wood −50at the start of every game
  • Starting units +2Villagers
  • Technology cost −6%in the Feudal Age
  • Technology cost −11%in the Stronghold Age
  • Technology cost −14%in the Dominion Age

Team bonus, for the whole team